CCP Rise wrote:In Scylla we are deploying a set of high-impact balance changes.
This thread is for discussing a proposed changed to the Ishtar. We are planning to split it's drone damage bonus in to two bonuses so that we can lower the bonus to sentry damage. It would look like this:
Old bonus: Gallente Cruiser bonuses (per skill level):
10% bonus to Drone hitpoints and damage
New bonus: Gallente Cruiser bonuses (per skill level):
10% bonus to Light, Medium and Heavy Drone hitpoints and damage
5% bonus to Sentry Drone hitpoints and damage
This change is being made to encourage diversity in ship choice across EVE. The Ishtar has proven strong enough with its current bonus set to dominate in many environments and we want to make sure there is plenty of room for ship choice other than the Ishtar. We came to this decision using a combination of internal metrics, community feedback and by using EFT like everyone else.
Too much? Too little? Let us know.
How do you not ******* see that DPS is not the bloody ******* problem. For **** sake do you even look at how the ship is used and why is it OP or do you simply wing it as you go.
DPS change only makes Ishtar meh for solo pvp and pve. As for fleets at some point DPS is useless you could have 300 DPS and if you have the numbers it does not matter.
Ishtars problem is ******* trageting range and drone control range not having to sacrifice tank or speed. With this change all you have to do is add few more Ishtars to your fleet.This makes no sense especially considering the size of the avg. Ishtar fleet. Tengus and Machariels were hard counter to Ishtars but they could not sustain the fight because they bleed out logistic ships so fast and this is for that exact reason the targeting/control range.
So with this pointless change you have achieved nothing. NOTHING.. No other ship in HAC class can combat the Ishtar at it's range/speed/sig combination and no other T3 can do it other than Tengu and even Tengu can only do it until Ishtars wipe all their logi off the field which due to targeting/control range is BLOODY ******* EASY.
- Reduce Ishtars base targeting range
- Reduce Ishtars drone control range
- - 30 CPU
- + Either small sig increase or small base velocity decrease
And that would BALANCE the Ishtar. It would remain a good SOLO PVP and PVE ship and in fleets you could now actually use few more doctrines against it.
With those changes you still use the Ishtar as you do right now however you would have a hole in your Tank which means Harpies, Murder crows, Eagles, Tengus, Machs could all take you on.
And if you wanted to retain the Tank you would have to come in closer and fight at closer ranges which means you could use Legions, Lokis, Proteus, Zealots even battleship doctrines against them.
And this way it would depend on your tactics and FC's skills and members skills.
Seriously how can you do a good job with a Tengu and then fail so hopelessly with Ishtar.